XAML代码:
<Window x:Class="WpfApplication3.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid > <ProgressBar x:Name="ProgressBar" Margin="10" HorizontalAlignment="Stretch" VerticalAlignment="Center" Height="23" ></ProgressBar> </Grid></Window>c#代码:
public partial class MainWindow : Window
{ public MainWindow() { InitializeComponent(); Loaded += new RoutedEventHandler(MainWindow_Loaded); }void MainWindow_Loaded(object sender, RoutedEventArgs e)
{ //BackgroundWorker,在单独的线程上执行操作 BackgroundWorker worker = new BackgroundWorker();//BW.DoWork,调用BW.RunWorkerAsync()时发生
//初始化命名委托;Lambda 运算符的左边是输入参数(如果有),右边包含表达式或语句块;
worker.DoWork += (s,ev) => { for (int i = 0; i < 100; i += 10) { Thread.Sleep(1000);//BW.ReportProgress,引发BW.ProgressChanged事件
((BackgroundWorker)s).ReportProgress(i); } }; //调用BW.ReportProgress时发生 worker.ProgressChanged += new ProgressChangedEventHandler(worker_ProgressChanged);//当后台操作已完成,被取消或引发异常时发生
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);//BackgroundWorker.WorkerReportsProgress 获取或设置一个值,该值指示 BackgroundWorker 能否报告进度更新。
worker.WorkerReportsProgress = true;//TaskbarItemInfo获取或设置 System.Windows.Window 的任务栏缩略图。
//TaskbarItemInfo.ProgressState 获取或设置一个值,该值指示在任务栏按钮中显示进度指示器的方式。//TaskbarItemInfo.ProgressState = TaskbarItemProgressState.Indeterminate;
//TaskbarItemProgressState枚举值
//None=0,Indeterminate=1(闪烁绿色),Normal=2(绿色),Error=3(红色),Paused=4(黄色) //开始执行后台操作 worker.RunWorkerAsync();}
void worker_ProgressChanged(object sender, ProgressChangedEventArgs e) { //ProgressChangedEventArgs.ProgressPercentage 获取异步任务的进度百分比 ProgressBar.Value = e.ProgressPercentage;// double TaskbarItemInfo.ProgressValue获取或设置一个值,该值指示任务栏按钮中进度指示器的填满状态。
//TaskbarItemInfo.ProgressValue = (double)e.ProgressPercentage / 100; }void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{ ProgressBar.Value = 100; MessageBox.Show("操作完成"); //TaskbarItemInfo.ProgressValue = 1.0; } }